Creatures are the main card type in Mondo Megabits. Most games will revolve around deploying your creatures to outnumber and take down the opponent’s creatures.

Rarity-based Funding Cost

Creature cards have a variable Funding Cost depending on their rarity, equal to 2 points plus half that card’s rarity level (rounded down).

R1 = 2F
R2 = 3F
R3 = 3F
R4 = 4F
R5 = 4F
R6 = 5F

Creature Subtype

Each creature card has a subtype, which denotes its class/role/title in-game. Some examples of subtypes are: Footsoldier, Lackey, Nemesis, and Figurehead.

Figureheads are the most important subtype. They’re the only Creatures who can be seated in the Think Tank, and they’re necessary for using certain game mechanics once seated such as Fundraise and Proselytize.

Creature Stats

Creature cards have a variety of stats denoting their aptitudes. These stats are: HP, STR, INT, FYT, NRG, SWG, PSI

In short, the uses of each stat:

  • HP = ability to sustain damage
  • STR = ability to damage HP
  • INT = ability to out-think enemies
  • FYT = fighting prowess
  • NRG = energy projection, for using activated abilities
  • SWG = swag, ability to do and wear cool things
  • PSI = psychological defences

Creature Actions

Creatures has a variety of effects they can perform during a single turn. These are called Creature Actions, and they consist of effects such as attacking and using abilities.

The use of Creature Actions is subject to summoning sickness.

Creature cards listed by Set and Subtype

DROP01 - Fake Tech

Figurehead
Footsoldier
Lackey
Nemesis
Pissant